Version 2-4
No Light Museum » Devlog
AI for the guard is less stupid, but still stupid. Before in previous builds the guard could only properly(ish) chase you if you were in the same room, otherwise he'd chase you and bump into a wall. Now he actually goes through the doorways!
Tables feel more forgiving. Won't explain how, otherwise you'd wish you didn't know. Just don't touch them still.
Lastly, the UI finally scales properly with whatever screen you're using (so long as it's 16:9)
thank
Files
No Light Museum V2-4.zip 30 MB
Apr 18, 2023
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